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Punto Banco Rules and Scheme

March 22nd, 2016 Leave a comment Go to comments
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Punto Banco Rules

Baccarat chemin de fer is played with eight decks in a dealer’s shoe. Cards under 10 are worth their printed number while Ten, Jack, Queen, King are zero, and A is 1. Wagers are made on the ‘banker’, the ‘player’, or on a tie (these aren’t really people; they just represent the 2 hands that are dealt).

Two hands of two cards are then given to the ‘banker’ and ‘gambler’. The total for each hand is the sum of the two cards, however the beginning number is dropped. e.g., a hand of 5 and 6 has a total of 1 (5 plus 6 = 11; ignore the first ‘1′).

A third card could be given based on the following rules:

- If the gambler or house achieves a value of 8 or nine, the two players stand.

- If the gambler has less than five, she takes a card. Players holds otherwise.

- If the player stays, the house hits on a value less than 5. If the player takes a card, a table is used to figure out if the bank holds or takes a card.

Baccarat Banque Odds

The bigger of the 2 totals wins. Winning wagers on the bank payout 19:20 (equal cash less a 5% rake. The Rake is kept track of and cleared out when you leave the table so make sure you still have funds left before you quit). Winning wagers on the gambler pays out at 1:1. Winning bets for tie typically pay 8 to 1 but occasionally 9 to 1. (This is a bad wager as ties occur less than one in every 10 hands. Be wary of gambling on a tie. However odds are substantially better for nine to one vs. 8:1)

Wagered on correctly baccarat chemin de fer provides fairly decent odds, apart from the tie wager of course.

Baccarat Banque Scheme

As with all games Baccarat has a few accepted myths. One of which is close to a false impression in roulette. The past is not a fore-teller of future outcomes. Keeping score of past results on a chart is a waste of paper and a snub to the tree that was cut down for our stationary desires.

The most common and almost certainly the most favorable scheme is the one, three, two, six technique. This plan is used to build up earnings and minimizing risk.

Begin by wagering one chip. If you succeed, add another to the two on the game table for a sum of three units on the second bet. If you win you will hold 6 on the game table, pull off four so you keep two on the third round. Should you come away with a win on the 3rd round, deposit two on the 4 on the game table for a total of six on the 4th round.

Should you lose on the first wager, you take a hit of 1. A profit on the initial wager followed by a loss on the second creates a hit of 2. Wins on the first two with a defeat on the third provides you with a take of 2. And success on the 1st 3 with a loss on the 4th means you are even. Succeeding at all 4 wagers leaves you with 12, a profit of 10. This means you are able to squander the 2nd bet five instances for each favorable run of 4 wagers and still experience no loss.

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