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Punto Banco Policies and Scheme

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Baccarat Chemin de Fer Rules

Baccarat is played with eight decks of cards in a dealer’s shoe. Cards under 10 are worth their printed number while at the same time Ten, Jack, Queen, King are zero, and A is one. Wagers are placed on the ‘bank’, the ‘player’, or for a tie (these are not really people; they simply represent the 2 hands to be dealt).

Two hands of 2 cards are then given to the ‘banker’ and ‘gambler’. The score for every hand is the sum total of the cards, but the first number is discarded. e.g., a hand of 5 and 6 has a score of 1 (5 plus 6 equals 11; ditch the initial ‘1′).

A additional card will be dealt based on the following rules:

- If the player or house has a total of 8 or 9, both players stand.

- If the player has less than five, she takes a card. Players stays otherwise.

- If the gambler holds, the banker hits on a total less than five. If the player takes a card, a table is used to determine if the house holds or hits.

Baccarat Chemin de Fer Odds

The better of the 2 totals wins. Winning bets on the banker payout 19 to 20 (equal cash minus a 5% rake. The Rake is recorded and cleared out once you quit the table so ensure you have funds left just before you leave). Winning bets on the gambler pays out at 1:1. Winning bets for tie frequently pays out at eight to one but sometimes nine to one. (This is a bad wager as ties occur less than 1 in every 10 hands. Avoid gambling on a tie. Although odds are astonishingly better for 9 to 1 versus eight to one)

Bet on properly baccarat chemin de fer offers pretty decent odds, aside from the tie bet of course.

Baccarat Banque Strategy

As with all games baccarat banque has some general misunderstandings. One of which is similar to a misconception in roulette. The past isn’t an indicator of events yet to happen. Tracking past outcomes on a page of paper is a waste of paper and an insult to the tree that surrendered its life for our paper needs.

The most established and probably the most acknowledged strategy is the one, three, two, six method. This method is used to maximize earnings and limit losses.

Start by placing one unit. If you win, add one more to the 2 on the game table for a total of three chips on the second bet. If you win you will now have six on the table, remove four so you are left with two on the third wager. If you succeed on the third wager, add two to the four on the game table for a grand total of 6 on the 4th bet.

Should you do not win on the initial wager, you take a loss of one. A profit on the initial round followed by a loss on the second brings about a hit of two. Wins on the initial 2 with a hit on the third provides you with a gain of two. And wins on the first 3 with a loss on the fourth means you are even. Succeeding at all four wagers leaves you with 12, a take of 10. This means you are able to give up the second round five times for each successful run of four bets and still balance the books.

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