Punto Banco Policies and Scheme
Baccarat Principles
Punto banco is wagered on with eight decks in a dealing shoe. Cards valued less than ten are counted at their printed number while at the same time 10, J, Q, K are zero, and A is 1. Bets are made on the ‘bank’, the ‘player’, or for a tie (these aren’t really people; they simply represent the 2 hands to be dealt).
Two cards are given to both the ‘house’ and ‘player’. The value for each hand is the sum total of the cards, but the 1st digit is discarded. For instance, a hand of 5 and 6 has a score of one (5 plus six equals 11; ditch the first ‘1′).
A additional card might be given based on the following rules:
- If the player or bank has a value of 8 or nine, both players stand.
- If the player has less than 5, she hits. Players otherwise stay.
- If the player holds, the house takes a card on a total lower than 5. If the player hits, a chart is used to decide if the house stays or takes a card.
Punto Banco Odds
The greater of the two totals wins. Winning wagers on the bank pay out 19:20 (equal cash less a 5% rake. The Rake is recorded and paid off when you leave the game so make sure you still have money left before you leave). Winning bets on the gambler pays 1:1. Winning bets for tie typically pays eight to one but occasionally nine to one. (This is a poor bet as ties happen less than one in every ten rounds. Avoid gambling on a tie. However odds are astonishingly greater for 9 to 1 versus 8:1)
Gambled on correctly punto banco provides pretty decent odds, apart from the tie bet of course.
Punto Banco Scheme
As with all games baccarat chemin de fer has some general misconceptions. One of which is close to a absurdity in roulette. The past is not a fore-teller of events about to happen. Tracking past outcomes at a table is a poor use of paper and an affront to the tree that was cut down for our paper desires.
The most familiar and almost certainly the most accomplished plan is the 1-3-2-6 method. This method is used to pump up winnings and limit losses.
Start by betting one chip. If you succeed, add one more to the 2 on the table for a sum of 3 units on the second bet. If you win you will have 6 on the table, remove four so you are left with 2 on the third wager. Should you succeed on the third wager, put down 2 on the 4 on the table for a sum total of 6 on the fourth round.
If you do not win on the initial wager, you take a hit of 1. A win on the 1st wager followed by a hit on the 2nd causes a loss of two. Success on the initial two with a loss on the 3rd provides you with a gain of 2. And success on the 1st three with a hit on the 4th means you balance the books. Winning all 4 rounds leaves you with 12, a gain of 10. This means you are able to give up the 2nd wager 5 times for every favorable run of four bets and still break even.